Branch: master

06021e8a 2014-10-11 21:45:13 Timothy Pearson
Bring previous and next icons into XDG compliance
M kaffeine/src/input/dvb/dvbpanel.cpp
M kaffeine/src/systemtray.cpp
diff --git a/kaffeine/src/input/dvb/dvbpanel.cpp b/kaffeine/src/input/dvb/dvbpanel.cpp
index d6a6727..a6702c8 100644
--- a/kaffeine/src/input/dvb/dvbpanel.cpp
+++ b/kaffeine/src/input/dvb/dvbpanel.cpp
@@ -435,8 +435,8 @@
 
 void DvbPanel::setupActions()
 {
-	new TDEAction(i18n("OSD Next Channel"), "next", CTRL+SHIFT+Key_W, this, TQT_SLOT(dvbOSDNext()), actionCollection(), "dvb_browse_next");
-	new TDEAction(i18n("OSD Previous Channel"), "previous", CTRL+SHIFT+Key_Q, this, TQT_SLOT(dvbOSDPrev()), actionCollection(),"dvb_browse_prev");
+	new TDEAction(i18n("OSD Next Channel"), "go-next", CTRL+SHIFT+Key_W, this, TQT_SLOT(dvbOSDNext()), actionCollection(), "dvb_browse_next");
+	new TDEAction(i18n("OSD Previous Channel"), "go-previous", CTRL+SHIFT+Key_Q, this, TQT_SLOT(dvbOSDPrev()), actionCollection(),"dvb_browse_prev");
 	new TDEAction(i18n("OSD Zap"), "ok", CTRL+SHIFT+Key_E, this, TQT_SLOT(dvbOSDZap()), actionCollection(), "dvb_browse_zap");
 	new TDEAction(i18n("OSD Next Event"), "down", CTRL+SHIFT+Key_S, this, TQT_SLOT(dvbOSDAdvance()), actionCollection(), "dvb_browse_advance");
 	new TDEAction(i18n("OSD Previous Event"), "up", CTRL+SHIFT+Key_A, this, TQT_SLOT(dvbOSDRetreat()), actionCollection(), "dvb_browse_retreat");
diff --git a/kaffeine/src/systemtray.cpp b/kaffeine/src/systemtray.cpp
index ceb69b9..4270b57 100644
--- a/kaffeine/src/systemtray.cpp
+++ b/kaffeine/src/systemtray.cpp
@@ -58,8 +58,8 @@
 
 
 	TDEAction* play = new TDEAction(i18n("Play / Pause"), "player_play", 0, TQT_TQOBJECT(this), TQT_SIGNAL(signalPlay()), actionCollection(), "trayplay");
-	TDEAction* next = new TDEAction(i18n("&Next"), "next", 0, TQT_TQOBJECT(this), TQT_SIGNAL(signalNext()), actionCollection(), "traynext");
-	TDEAction* previous = new TDEAction(i18n("&Previous"), "previous", 0, TQT_TQOBJECT(this), TQT_SIGNAL(signalPrevious()), actionCollection(), "trayprevious");
+	TDEAction* next = new TDEAction(i18n("&Next"), "go-next", 0, TQT_TQOBJECT(this), TQT_SIGNAL(signalNext()), actionCollection(), "traynext");
+	TDEAction* previous = new TDEAction(i18n("&Previous"), "go-previous", 0, TQT_TQOBJECT(this), TQT_SIGNAL(signalPrevious()), actionCollection(), "trayprevious");
 	TDEAction* stop = new TDEAction(i18n("Stop"), "player_stop", 0, TQT_TQOBJECT(this), TQT_SIGNAL(signalStop()), actionCollection(), "traystop");
 	TDEAction* mute = new TDEAction(i18n("&Mute"), "player_mute", 0, TQT_TQOBJECT(this), TQT_SIGNAL(signalMute()), actionCollection(), "traymute");