b7d35a62 | 2014-04-23 15:01:04 | Timothy Pearson |
Fix DnD crash when source is not present This resolves Bug 1602 |
||
M src/kernel/qdnd_x11.cpp |
||
diff --git a/src/kernel/qdnd_x11.cpp b/src/kernel/qdnd_x11.cpp index be72799..de549ff 100644 --- a/src/kernel/qdnd_x11.cpp +++ b/src/kernel/qdnd_x11.cpp @@ -1214,7 +1214,7 @@ void QDragManager::move( const QPoint & globalPos ) { - if (!object) { + if (!object || !object->source()) { // perhaps the target crashed? return; } |